THEME
STATUS: ACTIVE
UPDATED: 2026.05
USDA_ARS_Research_Assistant
Viral_Disease_Forecasting
Miss_State_Vet_&_Biomed_Science
PROJECT ARCHIVE

Technical Work outside
Research.

A collection of selected projects, spanning teaching tools to applied ML systems. These projects revolve around building interpretable, interactive software around technical ideas.

ASL_RECOGNITION // REAL_TIME_ML

American Sign Language Recognizer

Real-time ASL recognition system using MediaPipe hand landmarks, TensorFlow, and OpenCV for webcam-based gesture classification and live inference.

Built a custom 2,000+ sample dataset, trained a multi-class hand-sign classifier, and added confidence thresholding, temporal stabilization, interactive visualization, and text-to-speech output.

ALGORITHM_PLATFORM // CS_EDUCATION

Algorithm Learning Platform

Interactive educational platform built in Elm to visualize 20+ algorithms and data structures, including sorting algorithms, graph traversal, heaps, trees, and foundational computational processes.

Adopted by UTA Computer Science faculty as supplemental instructional material, supporting classroom lectures and self-paced student learning.

OPEN_ALGORITHM_PLATFORM
QUEENS_ENGINE // CONSTRAINT_SATISFACTION

Queens Logic Game

Full-stack puzzle system centered on constraint satisfaction, board generation, and API-backed game logic.

Built a flood-fill puzzle generator designed to produce valid boards with unique solutions, emphasizing search constraints, state validation, and interactive play.

OPEN_QUEENS_ENGINE